Weekly Flash tutorial roundup #5



A small collection of Adobe Flash tutorials that’ll give you some help in understanding and creating interesting works with Flash and actionscript techniques.

Weekly Flash tutorial roundup #5

External Clips in Flash CS3

External Clips in Flash CS3

A feature that adds considerably to the versatility of Flash is its ability to load and control movie clips already built as swf files. In this short tutorial, we will demonstrate the basics for loading and controlling simple movie clips saved as independently built swf files. In addition, we will show how similar control of Flash video fils (flv) can be handled directly in ActionScript 3. We end with a simple educational application that illustrates why this feature is valuable for the flexible design of learning objects.

Intense Gunshot Muzzle Flash Tutorial

Intense Gunshot Muzzle Flash Tutorial

Today we will be learning how to create a muzzle flash in Adobe Flash 8 or later (as long as your version of Flash has blur, you’ll be fine). I am just focusing on the actual shot, so there is no stick figure person holding the gun or anything. Thanks to Frommeyer for his awesome P90 gun template that we’ll be using today for the example

Flash Candle Flame Animation Tutorial

Flash Candle Flame Animation Tutorial

This Tutorial will explains you How to create the Candle Flame Animation.To do this , you need Flash Version 5 and More. You can download the source Files at the end of this Tutorial

AS3 Guide Drawing Curves

AS3 Guide Drawing Curves

Drawing curves in ActionScript 3.0 is simple; we’ll use methods from the graphics class just as we did for the Drawing Lines Chapter to create our curve. The only difference between drawing lines and drawing curves it that we use the curveTo() method instead of the lineTo() method. In the diagram below it shows the finished example of the curve we are creating. Click the button to see the control points and how AS3 creates the curve.

Advanced Flash Preloaders tutorials in AS 2

Advanced Flash Preloaders tutorials in AS 2

Circle Collisions Actionscript tutorial

Circle Collisions Actionscript tutorial

We are going to make a script that will make circles collide with each other. This would be very hard to do with hitTest()’s so we are going to use a small amount of trigonometry. Don’t let the big word or its meaning scare you. All we are going to need is 13 lines of code

Building a Flash video player tutorial

Building a Flash video player tutorial

Flash CS4 Bone Tool Tutorial

Flash CS4 Bone Tool Tutorial

Hide the object actionscript tutorial

Hide the object actionscript tutorial

In this tutorial, I will teach you how to hide any object in flash 8 using the Action Script.

Sparkling Glass Effect in Flash

Sparkling Glass Effect in Flash

This tutorial will teach you how to create a sparkling effect or twinkling star effect in Flash MX. This tutorial is for people who are comfortable with movie clips using Flash MX. You can try the Sparkling Effect on a diamond ring or on text also.

Flash MX First Person Shooter Game Tutorial

Flash MX First Person Shooter Game Tutorial

360 View Flash Tutorial

360 View Flash Tutorial

A Simple Function Grapher in ActionScript 3

A Simple Function Grapher in ActionScript 3

In this four-step tutorial, we show how to create a simple function grapher in ActionScript 3.

ColorPicker Component in Flash CS3, Drawing with the Mouse in ActionScript 3

ColorPicker Component in Flash CS3, Drawing with the Mouse in ActionScript 3

In the simple Flash movie displayed below, the user can draw with the mouse on a board. The user can choose the color and the thickness of the stroke. For choosing color, we use the new ActionScript 3 component, ColorPicker. The component was placed on the Stage at authoring time as well as the arrow buttons, the dynamic text field, and the Erase button.

Flash CS4 3D Rotation Tool Tutorial

Flash CS4 3D Rotation Tool Tutorial

New tutorial on Flash QuickTime export

New tutorial on Flash QuickTime export

As promised, I just finished uploading a new tutorial that shows you how to export ActionScript-based animations from Flash as QuickTime video as well as how to composite them in After Effects. This work flow allows you to create some really cool motion graphics that would be extremely hard to do without using Flash. Below is the finished product from the tutorial. The music is by HECQ, who works a lot with the Ronin.

Creating Flash Panels for Photoshop using Flash CS4

Creating Flash Panels for Photoshop using Flash CS4

Continuing with the CS4 series, let’s look at a less known feature of Photoshop CS4. The ability to create custom panels using Flash or Flex. The focus of this article will be on creating Flash panels using Adobe Flash CS4, which at the time of this writing was still soon-to-be-released.

This will actually be a two part article. In the first part we will look at how to build a “Hello World ” panel, which for those who don’t know is a common practice in scripting. You start off by building a very simple example and then move on to real world uses.

Generating sounds dynamically in Flash Player 10

Generating sounds dynamically in Flash Player 10

The release of Flash Player 10 includes new functionality to play dynamically generated sound. Prior to Flash Player 10, all sounds played in Flash Player were based on unmodified data in a loaded MP3 file. Dynamic sound generation allows you to modify the data from a loaded sound (and play the resulting, modified sound). You can also generate sound data without loading an MP3 file, and play a sound based on that generated data.

Cool Masking Flash Effect Tutorial

Cool Masking Flash Effect Tutorial

In this tutorial, you will learn how to do an effect like the one you see below, with masking. It is a cool effect you can use in header animations, banners and whatever you can think of.

Flash Game Tutorial: How to Fire

Flash Game Tutorial: How to Fire

After several years of procrastinating, which I have perfected to an art form, I have decided to write tutorials for creating a full Flash game. Since creating a full game from the beginning is quite an undertaking, I have divided the various aspects of game programming into small tutorials. This tutorial will help you to create a firing mechanism.

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